AI Insights · Timothy · April 2025
Top 5 io Games Performance on Android in Belgium Q1 2025
Discover the performance trends of the top 5 io games on Android in Belgium during Q1 2025, highlighting weekly downloads, revenue, and active users.
In the first quarter of 2025, the top io games on the Android platform in Belgium have shown varying performances in terms of downloads, revenue, and active users. Here's a look at how each of these popular games fared.
Snake Clash! from Supercent, Inc. saw weekly revenue fluctuate, starting at around $146 and closing the quarter at approximately $125. Downloads peaked at 8.7K initially but settled in the range of 4.9K by the end of March. Active users started from a high of 37K, experiencing some fluctuations, and ended March with around 33K.
Paper.io 2 by VOODOO experienced a modest revenue increase, concluding the quarter at about $114. Weekly downloads showed a downward trend, beginning at 6.9K and decreasing to just over 2K by March's end. Active users also saw a decline from 31K to around 23K.
Little Big Snake .io game published by ShockwaveLLC, recorded a notable revenue spike mid-quarter, peaking at $159. Downloads were sporadic, with a few weeks of activity, closing with 43 downloads at the end of March. Active users decreased from 266 to 179 over the quarter.
Agar.io, from Miniclip.com, had a steady revenue flow with a peak of $76 early in the quarter. Downloads were stable, starting at 188 and leveling off to 94 by the quarter's end. Active users saw a gradual decline from 1.1K to 903.
Finally, Snake.io - Fun Snake .io Games by Kooapps Games showed a slight revenue increase, peaking at $66. Downloads were consistent, beginning at 4.6K and closing at 2.4K. Active users demonstrated resilience, starting at 24K and maintaining around 20K throughout the quarter.
These insights are based on data from Sensor Tower, providing a detailed view of the performance dynamics in the Belgian market. For more comprehensive insights, visit Sensor Tower's website.